the retreat law of the universe

the retreat law
By Henryk Szubinski
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the law of the universe is that
:
non reversal of a multiple reversal = a value x retraction of any value as FORCED INTO NON RETRACTION
so how can a theory define the left and right sides of a equative equilibrium
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you can visably see the formations of this type of retreat basis everywhere
meaning that a total retreat on everything in its billions at one time is the basis for a new approach on the subject of lim x = a general type value = level / response
as in the astrophysics of flying cars
this type of uncertainty will define the basis of most BIO functionings of life everywhere as having the same function to maintain its approach lim x = the basis of adaptability
and the basic law of the sum of astronomical bodies in the known universe
as well as the basis of a total hemisphere left &/or right based vector SQUEEZE IN of the amounts of projectives that are possible to define the basis of a continuous non relativity with the functionings of the total BIO value in the universe on a continuiim of response LEARNING
This is a basic law of the types of dimensionality on what type of BIO relations make the apperance of subsequent relations and where the positions of BIO shareing are approcahing a value lim x = S
the basis for the the types of inputs or interactions and their derived outputs by exit scenarios of the universe in any immersion level.
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.data as such can be a number value such that the immersions in such a parameter in the universe would define sets in relations
as
(1 + x )
or
( 3 + x)
the background data on this format will work out the basis of (3+ x ) as set nr 2
so that the values
(1+ x ) (3 +x ) = 2
generally any value amount of sets will = the set value amounts in a specific time value such as 3 sec
meaning that the interactions of sets are related to absorbtions of a H2O value (f) so that the grade of H2O = 2 set values in t = 10 sec
so that
(1 + x) ( 3 + x) = 2 / 10
this defines the basic law of the amount of t as a S value of retracted involvements in saturations along the parameter
so that the s sum = any 2 set value (s) /10 sec
this will define the total value of the immersive levels of a type relativity with the types of S by reductions of S+1
=the full amount of parameters of a saturational value H2O (f) = 1
so that the total amount of G as a Grahams value will define the
1 / (S+1 ) = G t
as the aquired time values of new responses to the types of problems in the projective zone of a sum of vectors = isoceleese triangle where the data on Gt
and its pair value =2S/10 t
= G.t
as well as the basics on the type of vector alteration made by analisis of the differences between each side in the equation
G is a basic format of 2 S /10
so that
2S /10 (G) = t
this value defines the functions of 2 points alo ng a vector where the value 10 G is being adaptively being computed to a responsive use up of the types of universal values that are accellerfated to the universe as singular
while the time amount = the specifics of a related to instance of time as a start fase computation of the general basis of using S values in a retract and approach sequence
So that in a alternation with the length of the vector any amount of saturated immersions of thsi type would be
=
x ( 2 S / 10 G ) = t
and the common time for all of the interactions
= a H2O saturations time for the usage of H2O types 1,2,3 as the saturation value of H2O in its (s) (f) (p) levels
x( 2 S /10 G) = t H2O ( 1 s,2 f,3p)
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THIS MEANS THAT BECAUSE EARTH HAS H2O RESOURCES THE AMOUNT OF TIME FOR BIO EXISTANCE IS EXTENDED FOR HUMANS BUT WILL WORK ON THE GENERAL BASIS OF A SIMILAR EFFECT IN THE DURATIONAL EXTENSIONS OF THE UNIVERSAL TIME OF EXISTANCE BY THE H2O IN ITS VARIANCE OF PARAMETERS AND POSITIONAL USAGE BY H2O TYPE 1,2,3 TECHNOLOGIES
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.basically any flow function that works on 3 related values
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HOW DOES A FORMAT FORR SLIDIFICATION ALTER WHILE ITS BEING SOLIDIFIED INTO A SOLID VALUE OF MATTER
well the basics of H2O (f) are just this in relations to the availability of fast fluid motions through any simulative openings and the flow of H2O(f) through them as well as the
H2O laws 1,2,3 the solidifications can be used as solid H2O (s) basically ice in the types of H2O alterations of flow through a anti gravity forceing
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Raw material

Sculpting ice presents a number of difficulties due to the variability and volatility of the material. Ice may be sculpted in a wide range of temperatures and the characteristics of the ice will change according to its temperature as well as the surrounding temperatures. Sculptures are generally carved from blocks of ice and these blocks must be carefully selected to be suitable for the sculptor’s purposes and should be free of undesired impurities. Typically, ideal carving ice is made from pure, clean water. However, clear, transparent ice is a result of the freezing process and not necessarily related to the purity of the water. Clear ice blocks are usually the result of slow freezing from one direction, often with circulation of the water that allows impurities to escape. The water molecules are allowed to line up into the typical crystal lattice while impurities remain in the unfrozen water. Certain machines and processes allow for slow freezing and the removal of impurities and therefore are able to produce the clear blocks of ice that are favored by ice carvers. However, not all blocks that are carved are clear ice. White ice blocks look like snow and are sometimes carved. Colored ice blocks are produced by adding dyes to the ice and can be carved as well. In some instances, clear ice and colored ice are combined to create a desired effect.
There are various sizes of ice blocks that are produced artificially. Naturally made blocks can be cut to almost any size from frozen rivers or from “ice quarries,” which are essentially lakes or ponds that have frozen over. Large ice blocks must be moved by heavy machinery and are used for large ice sculpting events or as part of an ice hotel.
[edit]Techniques

The temperature of the environment affects how quickly the piece must be completed to avoid the effects of melting; if the sculpting does not take place in a cold environment, then the sculptor must work quickly to finish his piece. Some sculptures can be completed in as little as ten minutes if the carver is using power tools such as chainsaws and specialty bits fitted to a die grinder.
Ice sculptors also use razor-sharp chisels and hand saws that are specifically designed for cutting ice.
As various technologies are adapted for use with ice carving, many sculptures are now created largely by machine. CNC machines and molding systems are now commonly used to create ice sculptures and complicated logos from ice. Color effects are also possible by a number of techniques, including the addition of colored gels or sand to the ice.
This art form is traditionally taught in culinary schools using text books such as Ice Sculpting the Modern Way, Joseph Amendola’s Ice Carving Made Easy and Mac Winker’s Ice Sculpture: The Art of Ice Carving in 12 Systematic Steps. There are also small schools that teach ice carving.

FLYING CAR CONSTRUCT

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